Soul Bond: A LitRPG Gaming Adventure (The Dimensional Wars, Book 2)

By: Blake Severson
Narrated by: P. J. Ochlan
Series: The Dimensional Wars, Book 2
Length: 24 hrs and 42 mins
A mysterious dragon, an army of orcs and goblins, and a kingdom is born.

The battle with the bandits is over, and the companions turn toward building the village of Alem’s Crossing. At the same time, Arthur is thrust into his new reality after discovering his true heritage.

The young thief, Rayne, raids a noble’s treasury to find nothing more than disappointment and a hidden note. Given a quest of divine origin, he gathers a group of refugees to flee the city and head for the promise of a better life in the small village of Alem’s Crossing, on the edge of the kingdom.

The champions of the gods take the field in clashes of might, and the ancestral bond of dragons returns. Can Arthur succeed in his task and reclaim the soul bond before time runs out? Will Rayne make it to his destination before tragedy strikes?

The LitRPG adventure heats up with more fighting, more crafting, and, of course, more city building.

SKU: 002-BS Categories: , , , ,

Book Details

Narrator

P.J. Ochlan

About The Author

Blake Severson

Blake Severson

Blake Severson was born and raised in Central Texas. He is a husband and father of four boys. His early life started with a stint in the U.S. Navy as an Electronics Technician and then moved into I.T. work for the healthcare industry.
After countless years of reading Fantasy, it was time to put some of his own ideas on the page. His current work is centered on The Dimensional Wars series.

By: Blake Severson
Narrated by: P. J. Ochlan
Series: The Dimensional Wars, Book 2
Length: 24 hrs and 42 mins
A mysterious dragon, an army of orcs and goblins, and a kingdom is born.

The battle with the bandits is over, and the companions turn toward building the village of Alem’s Crossing. At the same time, Arthur is thrust into his new reality after discovering his true heritage.

The young thief, Rayne, raids a noble’s treasury to find nothing more than disappointment and a hidden note. Given a quest of divine origin, he gathers a group of refugees to flee the city and head for the promise of a better life in the small village of Alem’s Crossing, on the edge of the kingdom.

The champions of the gods take the field in clashes of might, and the ancestral bond of dragons returns. Can Arthur succeed in his task and reclaim the soul bond before time runs out? Will Rayne make it to his destination before tragedy strikes?

The LitRPG adventure heats up with more fighting, more crafting, and, of course, more city building.